this one was made in C using SDL but its a bit of a mess to set up.
depending on the needs of your game, you might want to use rfo-basic if you have very simple needs, as it is very easy to test debug and run but the performance is not so great. That's what i used for the predecessor of this game. if you need something more powerful, i'd recommend love2D.
though, in the end, it mostly depends on what you already did, and if you need a full-fledged game engine or not. if you know how to code eveerything you'd need for your game i'd say you don't need a game engine, but if you don't, then godot might be worth looking into.
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what app did you do this game on?? i need to make a mobile version of a game im making so if you could say the app
this one was made in C using SDL but its a bit of a mess to set up.
depending on the needs of your game, you might want to use rfo-basic if you have very simple needs, as it is very easy to test debug and run but the performance is not so great. That's what i used for the predecessor of this game.
if you need something more powerful, i'd recommend love2D.
though, in the end, it mostly depends on what you already did, and if you need a full-fledged game engine or not. if you know how to code eveerything you'd need for your game i'd say you don't need a game engine, but if you don't, then godot might be worth looking into.
what are you making?
Basically just a rhythm game, but a fun one! (and Golden Cat is among my favorite SCT songs, great pick!)